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Science & Math Math calculation

Vector Operations Calculator

Run dot product, angle, magnitude, sum, difference, and cross product.

Science & Math

Vector Operations Calculator computes magnitude, dot product, and angle-related results from two vectors. Use it to check component arithmetic, alignment, and geometry in physics, graphics, or linear algebra examples.

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Input guidance

Enter vector A components.

How to use this tool

  1. Enter vector A components.
  2. Enter vector B components.
  3. Review magnitudes, dot product, and angle context.

Vector Inputs

Use 2D or 3D vectors, e.g. 3,4,0.

Result

Dot product: 11.000000

|A|: 5.000000

|B|: 3.000000

Angle (deg): 42.833428

A+B: [4.000000, 6.000000, 2.000000]

A-B: [2.000000, 2.000000, -2.000000]

A×B: [8.000000, -6.000000, 2.000000]

Vector Operations and Geometry

Magnitude and Direction

A vector represents a quantity with both magnitude and direction. Displacement, velocity, force, electric field, and acceleration are common vector quantities. In coordinates, a vector is written as components along axes, such as x and y in two dimensions or x, y, and z in three.

The magnitude of a vector is its length. In Cartesian coordinates, it follows from the Pythagorean theorem. Components make vectors easy to compute with, while magnitude and direction make them easy to interpret physically or geometrically.

Addition and Scaling

Vector addition combines components. Geometrically, vectors can be placed head-to-tail, and the result runs from the start of the first to the end of the last. Scaling a vector multiplies its magnitude and may reverse direction if the scalar is negative.

These operations model superposition. Multiple forces add to a net force. Multiple displacements add to a final displacement. A velocity can be decomposed into horizontal and vertical parts, then recombined. Component arithmetic is the bookkeeping behind the geometry.

Dot and Cross Products

The dot product measures alignment. It equals the product of magnitudes times the cosine of the angle between vectors. A positive dot product means vectors point partly in the same direction, a negative one means partly opposite, and zero means perpendicular. Work in physics uses the dot product because only force along displacement contributes.

The cross product, in three dimensions, produces a vector perpendicular to the two input vectors. Its magnitude equals the area of the parallelogram spanned by them. It appears in torque, angular momentum, orientation, normals, and geometry.

Coordinate Systems and Interpretation

Vector results depend on the coordinate system used for components, but the underlying geometric quantity does not. Rotating axes changes component values while preserving length, angles, and physical meaning.

Good vector work moves comfortably between coordinates and geometry. Coordinates make calculation possible; geometry keeps the result meaningful. When a sign or component seems surprising, drawing the vector often reveals the issue faster than more algebra.

Formula or method

How to interpret the result

Confidence and limitations

Related tools and workflows

Related science and math tools help test nearby formulas, assumptions, inputs, or statistical checks in the same analysis. Start with Flywheel Energy Calculator, Arithmetic Sequence Solver, and Blackbody Radiation Calculator when you need a quick follow-up check.